61 lines
1.3 KiB
Plaintext
61 lines
1.3 KiB
Plaintext
[gd_scene load_steps=8 format=1]
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[ext_resource path="res://Enemy.gd" type="Script" id=1]
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[ext_resource path="res://enright.png" type="Texture" id=2]
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[ext_resource path="res://enleft.png" type="Texture" id=3]
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[ext_resource path="res://enup.png" type="Texture" id=4]
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[ext_resource path="res://endown.png" type="Texture" id=5]
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[sub_resource type="RectangleShape2D" id=2]
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custom_solver_bias = 0.0
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extents = Vector2( 16.7704, 24.8305 )
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[sub_resource type="SpriteFrames" id=1]
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animations = [ {
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"frames": [ ExtResource( 2 ) ],
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"loop": true,
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"name": "right",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 3 ) ],
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"loop": true,
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"name": "left",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 4 ) ],
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"loop": true,
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"name": "up",
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"speed": 5.0
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}, {
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"frames": [ ExtResource( 5 ) ],
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"loop": true,
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"name": "down",
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"speed": 5.0
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} ]
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[node name="Enemy" type="KinematicBody2D"]
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input/pickable = false
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shapes/0/shape = SubResource( 2 )
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shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
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shapes/0/trigger = false
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collision/layers = 1
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collision/mask = 1
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collision/margin = 0.08
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script/script = ExtResource( 1 )
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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frames = SubResource( 1 )
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animation = "up"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 2 )
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trigger = false
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_update_shape_index = 0
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